Historical Accuracy in Grand Strategy Games: a Case Study of Supreme Ruler: Cold War
نویسنده
چکیده
Historical accuracy is an often overlooked and understudied topic in the study of realism in video games. For some games, however, this topic is both an extremely interesting and important one, quite deserving of attention. In this paper, we investigate many of the issues and challenges of historical realism in video games, with a focus on strategy games. In particular, we examine these issues and challenges with reference to Supreme Ruler: Cold War, developed by BattleGoat Studios, providing both researcher and developer perspectives.
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